"Jeongmoon Choi works with thread and traces this three-dimensional line directly into volume to create illusions of perspective. The thread is coloured and used to outline or redefine the architecture of the spaces the artist invests. Drawing directly into space with her hand, the artist addresses questions about our environment, as well as about aspects of lodging and the role of nature in our urban spaces.." - Galerie Laurent Mueller.
video… recorded from the TV channel DW, providing a view of wearable technology at this years IFA as well as an interview with Wolfgang Langeder.
According to DW, at the IFA 2020 we will see electrified clothing enter the mainstream market, where Hi-Tech fashion probably will occupy much more exhibition space, building a more common sight compared with the current novel status of wearable technology.
the end result: the ability to refocus pictures, even after you've taken them.
To achieve such magical endeavors the Lytro camera uses heaps of custom software (armed with a custom .lfp file format) coupled with some serious silicon to measure not just color or the intensity of light, but its direction, too. The latter is achieved with an eleven "megaray" sensor, which is bolted to an f/2.0 8x optical zoom lens, all encased within that sleek body. Seeking to save us from unfocused mishaps, the technological tour de force also unlocks some considerable creative potential.
Twine is the simplest possible way to get the objects in your life texting, tweeting or emailing. A durable 2.5" square provides WiFi connectivity, internal and external sensors, and two AAA batteries that keep it running for months. A simple web app allows to you quickly set up your Twine with human-friendly rules — no programming needed. And if you're more adventurous, you can connect your own sensors and use HTTP to have Twine send data to your own app.
Twine lets you create Internet-connected systems and objects anywhere you have WiFi.
Overtone is an open source audio environment being created to explore musical ideas from synthesis and sampling to instrument building, live-coding and collaborative jamming. We use the SuperCollider synth server as the audio engine, with Clojure being used to develop the APIs and the application. Synthesizers, effects, analyzers and musical generators can be programmed in Clojure.